Friday, August 23, 2013

Fallout New Vegas weapons + update on other projects

So, I just realized that I haven't seen nor heard, and neither have my friends, of ANYONE porting the Fallout NV/3 weapons to Skyrim. So that's gonna be my next project, porting weapons from:
-Fallout NV
-Fallout NV - Expansions (except for weapon pack, unless people really want to. I'll have to buy it though)
-No F3 expansion weapons yet, unless I go back and download the game DLC or decide to buy a steam copy with complete pack. So this one and FNV weapon arsenal are A MAYBE.
 -Might look into getting actual animated weapons, chainsaw and ripper, ported for Skyrim as-well.
-If I can port chainsaw correctly, then you can expect me to port the chainsaw from Lollipop Chainsaw and even, if not already made, a dwemer chainsaw!
-Might make some weapons have custom collision boxes.

Picture here is example that it's pretty easy to port most of the weapons. Don't worry about size, position and textures for now: I'll get THE BEST textures from nexus when finished with porting and adjusting, then will give it to someone so they can work on BloodFX (or get around learning it myself). F3 and NV do not have BloodFX for their weapons, interesting!
Other news: MoJ has some things holding him up, but he'll get around those fourty-two 15th Century Weapons. Not sure when to expect it, but it'll be uploaded on Nexus and I'll post both a Nexus and MEGA link on this blog. Faradon Weapons, there are only 8, are complete and only need BloodFX before I release them on Nexus and blog.

Thank you for reading.

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